Creating a skelleton:
If your useing animation tap.. skeleton- joint tool
Pop over to front veiw
Hold down letter X for grid snap
I k handles need bent joints in order to work
going back to sawn new goings use the arrow keys
switch to differnt veiws to get where you want with your joints
If you go skelleton and joint tool and select a joint you want to sporn from
This is the Component mode aspose to the object mode, if you click this on and then select the question mark tool.
This turned on all the axis on all the joints.
To click and rotate and drag you can make the axis how you want it
This means rotate axis are rotating well to where you want to
Found in skelleton tab.
Select a joint and go to skelleton menue
IK handles on joints:
(Skelleton - IK hande)
to draw the IK hande click on the 1st joing and then the 2nd to draw the IK handle inbetween them
If you rotate one joint its goin to come out snapped. tho selecting neibouring joints can help smooth out joints.. EG the joints of the skelleton spines move alltogether like this.