Just a quick dress test on a project. I built my character in maya today and am now to rig it tomorrow.
Im also hopefully going to use the hunamIK that i never knew existed till now!!!!!
I wish I could afford to get 2013 or 14 Maya.. the tools to make you faster i am just so envious of. they look awesome
Im going to have to sleep on how this is going to crease and overlap as beautifully as flash :0?
Wednesday, 22 January 2014
Tuesday, 21 January 2014
Some Insperation on traveling got me thingking how to do some globe pointing in Maya. I made a globe using a Vector of a map I did in Illustrator. I also though how I would do this in After effects and after a bit got to grips with it and came up with this:
Here Is a dredd I did in Flash. This is the first go. I can see be behavior of the skirt isnt very effective with my placing and number of joints. The Skirt aswell as the joints were duplicated and placed under the skirt to creat the back of the skirt (in a darker shade) I also but the legs in order of layers. The joint tool was handy but I could not key any of the control points on the vector shape. You could however create easy and fast waves in the skirt providing you didnt overlap. Overlapping created a backface culling effect.