Thursday, 31 July 2014
Monday, 14 July 2014
Jumped into Zbrush this weekend and did some modelling. This is the Comic character I base my model on. Still in a W.I.P on fixing the OBJ file into Z brush not sure why I have a geometry problem coming up.
Wednesday, 9 July 2014
Tuesday, 8 July 2014
Sunday, 6 July 2014
here is a quick Stag, This took 1 hour with getting to grips with Imageplanes. Allot similar to Maya but having lots of fun with sweeps and lofting an n-side to get this. Finding a much easier workflow to Maya.
Here are my references.
This is the finished animation studying shapes in Adobe AfterEffects. I look back on this piece thinking how i could improved it. It has definitely taken me a step further in improving my skills to work around creative challenges within the software.